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Daniels Minecraft Program

Fall/Winter 2021/22

Our Daniels Minecraft Program is back and better than ever! This program uses your participant’s love of Minecraft to explore the fundamentals of design and architecture while building teamwork and communication skills. This fall and winter, we have partnered with two student groups: UofT eSports and Applied Architecture, Landscape and Design Group (AALD) to bring you two NEW programs - Level 1 (Cityscapes) and Level 2 (World Building and Game Design).

Registration for this program is now open: Click here


Level 1 explores urban design and city planning! From the cities of antiquity, to drones and automated cars, Level 1 uses Minecraft to introduce urban planning, community building, city infrastructure, mapping and careers in architecture to consider how communities around the world build over time. With guest lecturers and digital field trips, participants will develop the fundamentals of visual thinking and problem solving while creating their own levels, worlds, games and elaborate environments in Minecraft.   

Level 2 uses the fundamentals of building and design to focus on large scale world building and storytelling through game design. Participants will work alongside their peers and employ narrative to develop interactive worlds and games. Our program allows participants to be online working on activities that are collaborative and creative. Level 2 uses storyboarding, set design and storytelling to develop and build parts of the Minecraft world in a team setting. 

In both Level 1 & 2, participants will play some classic Minecraft games liked bed wars, hunger games and spleef to learn about the gamification of the biomes with their teams. We will have 5 participants with 1 leader. Join our online Minecraft Program for a fun and creative experience! 


This online program is designed for all participants aged 8 to 14 (grades 3 to 8) who are interested in design, technology, art, science, and engineering. Ages will be grouped (8-10 and 11-14). Participants have more fun when they’re grouped with their friends so please let us know and we can match accordingly. 


What & Why?

Minecraft is not only a game but a powerful design tool. This program fosters design skills and collaboration with group work through both Minecraft and other digital platforms. 

The program will also includes guest visits, virtual field trips and special lectures. Students will leave the program with a certificate given to them during the graduation ceremony



This program is delivered online on our private Minecraft Server and through Zoom. Participants will need a Zoom account and Minecraft Java Edition account.

Computer Requirements 
To participate in our Minecraft Programming, you will need Zoom and the Minecraft Java Edition to access our Minecraft server. Participants will require a computer and access to wi-fi. We recommend that participants have a webcam and mouse but isn’t necessary. If you are need of hardware (laptop) please contact us.  

We will be using Zoom as our main platform. The platform allows us to be all together and work in our smaller groups of 5 participants. It is important for every participant to have access to a computer with relatively stable internet, and a microphone. Though a webcam is not strictly necessary, it will help to keep everyone engaged and see each other. 

To participate in our program, you will need the Java Edition of Minecraft. Other versions are not compatible with our server. 

Minecraft Server 
We will be running our program on U of T E-sports Minecraft server. 



*Please note, we have updated the dates for the Daniels Fall Outreach Programs

The Daniels Minecraft Program will be streamed into two levels. 
Students will have some live instruction and some time to work individually and in teams.
Mentors will be monitoring and supporting students during their individual and team work. 

  • Level 1: Cityscapes  
  • Level 2: World Building & Game Design. 

We will be offering our camp as a 1/2 day program on Saturdays or Sundays

10 WEEKS - HALF DAYS (1 p.m. - 4 p.m.)

Fall Session

Saturday, September 25, 2021 – Saturday, December 4
(NOTE: No program on Thanksgiving weekend - Saturday, October 9, 2021)

Sunday, September 26, 2021 – Sunday, December 5
(NOTE: No program on Thanksgiving weekend - Sunday, October 10, 2021)

Winter Session

Saturday, January 15, 2022 – Saturday, March 26, 2022
(NOTE: No program on Family Day weekend - Saturday, February 19, 2022)

Sunday, January 16, 2022 – Sunday, March 27, 2022
(NOTE: No program on Family Day weekend - Sunday, February 20, 2022)

Sample Schedule  (1 p.m. - 4 p.m.) 
1:00 - 1:15 p.m. | Orientation + Introduction to Day 1 
1:15 - 1:30 p.m. | Icebreaker Activity 
1:30 - 2:30 p.m. | Presentation 1: Minecraft Fundamentals 
2:30 - 3:00 p.m. | Fort Building Activity 
3:00 - 4:00 p.m. | Assignment 1 Tutorial: Individual Build + Show and Tell 


Fees & Registration

$440 for a 10-week half-day program (Saturdays or Sundays)

Registration is now open: Click here to apply 

All fees include a $50 non-refundable administrative fee.

Discounts are available for U of T staff, faculty, students, and alumni.  
Email for details. 

Cancellation Policy 

Registrants can cancel their application no later than September 6 (for fall) and December 6 (for winter) and will receive a refund less a $50 cancellation fee per registrant per course/program cancelled. Refunds or credits are not available for any cancellation made after September 6 (for fall) and December 6 (for winter) . This is necessary to ensure that our instructors can be hired and trained in time for program delivery and are treated fairly with confirmed contracts. 

Registrations received after September 6 (for fall) and December 6 (for winter) are considered final. Refunds or credits are not available for registrations received after September 6 (for fall) and December 6 (for winter) . 

Please see all our registration policies here



The Daniels Minecraft Program partners with two & student groups
UofT eSports and Applied Architecture, Landscape and Design Group (AALD).

AALD is a University of Toronto (John H. Daniels Faculty of Architecture) student-based club that utilizes a distinctive hands-on approach to assist undergraduate student-learning through weekly software workshops and readily available academic assistance.

AALD Leaders

  Sadat Anwar is a 3rd-year Architectural studies student at the John H. Daniels Faculty of Architecture, Landscape, and Design. He is interested in residential and social architecture. Sadat has a passion for painting and loves to explore new ways of making art. He leads a student club (AALD) at the faculty where they help students to learn architectural software. He is very excited to share his experiences about all the amazing types of architecture around the globe with the students at the Minecraft Program.


  Sadi Wali is a 3rd year of Architectural studies student at the John H. Daniels Faculty of Architecture, Landscape, and Design. He started studying computer science at the University of Toronto before transferring to architecture. He is passionate about technology, and is interested in exploring more ways to combine computer technology with architecture. As part of AALD, Sadi loves to teach software to architecture students through various workshops. From a young age, Sadi used Minecraft to express his creativity together with friends. He looks forward to using Minecraft to allow students to learn more about architecture and design


University of Toronto eSports is a collaboration of gaming clubs on campus. They aim to be an organization where all types of gamers can tune in to whats going on with eSports on campus.

University of Toronto eSports Leaders

  Paolo De Guzman is a fourth-year neuroscience and physiology student at UofT, studying the pathophysiology of Parkinson's Disease. Outside of academics, he also leads the UofT eSport's Minecraft division and maintains its large community of UofT Minecrafters. Along with several dedicated community members, he has helped to develop the Daniel's Minecraft camp and is excited to share his passion for Minecraft with all its participants.


  Hyun Been (Beeny) Park is a third-year microbiology student at the University of Toronto. Beeny serves as vice president of University of Toronto Minecraft. Largely interested in the interactions between humans and microbes, he spends his free time playing video games or reading. Although his Minecraft gameplay leaves a lot to be desired, he can often be found tinkering with plugins and troubleshooting technical errors and other issues on the UTMC server.


  Vivian Xie is a third-year student studying cell biology at the Faculty of Arts and Science. Having previously worked with children in volunteer positions as a secondary student, she is excited to be doing so once again. Aside from microbiology, her interests include digital and traditional art, creative literature, table tennis, and, of course, the hit 2009 sandbox block game known as Minecraft. Vivian hopes to work with her fellow team members to make this summer an enjoyable, fun, and educational experience for children and teens.


  Sean is a fourth-year computer science specialist, with a minor in statistics. In his free time, his gaming interests revolve around Minecraft and Tetris. His experience in Minecraft includes various techniques in model voxelization, build designs, server administration, redstone, and terraforming. Occasionally, he enjoys playing some survival and socializing with other fellow Minecrafters. He looks forward to bringing value to the Daniels Minecraft Program project with his game knowledge.


  Jason Zhang is a second-year student at the University of Toronto studying Cognitive Science and Japanese. During quarantine he has found the time to practice many skills as well as pick-up different games to familiarize himself with different components of game design. Minecraft is still his number one game though, and he enjoys sharing obscure game knowledge with those who are also interested. He hopes to one day create an epic video game.


  Francesca Ho is a second-year math student with a great love for computer science and gaming. She is one of the many builders on the Daniels Minecraft Program team. Since buying Minecraft in 2011, she has spent countless hours playing the game and slowly perfecting her building skills. She hopes participants can get lost in the imaginative sandbox of Minecraft, as she once did when she was younger.


  Sarah Grubb is a third-year student studying commerce at Rotman. She specializes in international business, and she hopes to help the victims of human trafficking, as well as the residents of orphanages in third-world countries. She loves working with the visual and graphic arts, and is so excited to be able to share her creations.


  Katarina Bursac is a UTM biology student going into third year. She enjoys playing video games and undertaking creative projects outside of her studies. She is a strong believer in balancing academics with artistic hobbies that nourish one's creativity, which she does by developing her musical skills or using tools such as Minecraft to create replicas of real-life structures and architectural styles.


  Joan W.S. Wong is a third-year Rotman Commerce student at the University of Toronto. As an open-world game, Minecraft captured her attention through its boundless terrain and space for creative freedom. True to her Dutch heritage, Joan’s favourite food consists of mayo and fries. And, in between keyboard clicks, the hum of low-fi music and console games fills her time.


  Sebin Im is a second-year Cognitive Science and Mathematics student at UofT. He has an endless passion for sports, music, cooking, eating, sleeping, and most importantly, gaming. He enjoys not only playing the game of Minecraft, but also exploring the limitless amounts of content and knowledge the game has to offer in a variety of disciplines of interest. He likes to play SkyBlock and UHC on the Hypixel server, build and design massive structures on UofT’s official Minecraft server, and play heavily modified Minecraft with custom items and gameplay. He is excited to share and give away his experience and knowledge about Minecraft he acquired over the years of recreation and procrastination to the new up-and-coming individuals with high interest and great talent.


  Coco Yan is a second-year mechanical engineering student specializing in mechatronics and solid mechanics & design at the University of Toronto. In her spare time, she enjoys drawing and binging cooking videos. She has also been an avid Minecraft player for almost a decade. With the endless possibilities Minecraft provides, she is excited to learn and create epic builds with the fellow campers!


  Amanda Tse is a second-year student studying to become a French and English teacher. She has been playing Minecraft since it was in Alpha and loves it for the community of friends it introduced her to. In her free time she also enjoys baking sweets, learning languages, and volunteering for non-profit literacy organizations. Some languages she is working on include Spanish, Japanese, and Cantonese. Eventually, she hopes to teach English abroad and make more friends while travelling the world.


  Kai Zhao Wong is a second-year mechanical engineering student at UofT. He loves engineering design, especially in the aerospace field. He worked as a temporary elementary school teacher a couple of times and he enjoyed participating in youth development. He loves spending time on U of T Minecraft server because he can create many interesting designs such as a rocket. Share any interesting idea you have with him and start building something amazing in the camp! He loves playing basketball too.


Program Management

  Nene Brode is the Daniels Faculty's Manager, External Relations and Outreach. She rejoined the dean's office in September 2018. In 2016, she founded the V4Lab, a summer youth STEAM program. From working on the development of the Digital Media Experience Lab at Ryerson University, to showcasing the work of V4Lab participants at the Ontario Science Centre, Nene has been a connector and collaborator, fostering community engagement. Read More


  Aidan Cowling is a Toronto-based artist and educator. He holds a Master of Fine Art from the University of Guelph and Bachelor of Arts degree from the University of Toronto in Visual Studies and Art History. He has taught art and new media at various levels and and was nominated by his students for a teaching excellence award in 2018. His current research combines archival footage with new technologies and he is actively involved in the Daniels community. He is excited to bring his experiences working with youth and new media to the online Minecraft Program.



Thank you for your interest. If you have any questions about this program, please contact: 
Aidan Cowling (Coordinator of External Relations and Outreach) 


Virtual Open House

Stay tuned for dates of our Virtual Open House! 

Our curriculum developers, instructors, and staff will be on hand to help you learn more about the Daniels Minecraft Program. You can watch the previous virtual open house for our summer program below.


The Daniels Minecraft Camp provided learning and friendship during a summer of lockdown - Interview (Parent) 

Milena Kako, a behavioural therapist from Toronto, enrolled her two sons, 11-year-old Julian and 13-year-old Tristan, in the camp for four weeks. "I was working, and my husband works as well," she says. "We wanted the kids to be involved in something that would be fun, but also beneficial for them. We thought this camp would give them opportunities to interact with their peers. At the same time, they would be doing something that they enjoy a lot. Both of them love Minecraft." She noticed immediate benefits. "I found that they were able to connect with their peers quite well," she says. "The camp was set up in a way where interaction was stimulated and encouraged. There were a lot of collaborative games that were built into the different activities." For the kids, the camp was a welcome relief from the monotony of isolation. "The games and the building were really fun," Tristan says. "But one of my favourite parts was finally getting to interact with other kids after the long pandemic." The two brothers received expert Minecraft instruction from their councillors. After learning about different architectural styles, they began building a series of ancient-Greek-style temples that became more and more elaborate with each passing week. Now, with camp finished for the year, Tristan and Julian are continuing to experiment with Minecraft builds on their own. And they have remained friends with some of their fellow campers 

The Daniels Minecraft Camp provided learning and friendship during a summer of lockdown - Interview (Parent) 

For Anna Shternshis, a University of Toronto professor, the Daniels Minecraft Camp was a way to give her youngest son, eight-year-old Avi, some badly needed intellectual stimulation. "Avi spent a lot of April and May on his devices, playing different games," she says. "He got interested in Minecraft. It seemed like a good game, but I was thinking: he should be doing something useful with his brain." The camp helped turn Minecraft into an intellectual exercise. "They came up with a story," Anna says, "and they directed kids in thinking creatively about things they were building. They actually put thought into a curriculum. As an educator myself, I appreciated that very much." 

Testimonials from Survey 

“Thank you and our first ever experience this past summer was very fun and educational. My son continues to talk about it!” 

“The Minecraft summer camp was awesome!” 

“Thank you for the program. Our son really enjoyed it!” 

“My daughter LOVES this program” 


Q. I’ve never played Minecraft before, is this program for me? 
A: Yes! This program is for all levels of Minecraft users. If you’re a new to Minecraft, we recommend starting in Level 1.  Our camp leaders are Minecraft experts and are prepared to meet you at your level, teach you new skills, and show you all the new ways you can use Minecraft as a design tool! 

Q. What is the leader to participant ratio? 
A: Our ratio is 1 camp leader to 5 participants. At times the entire program congregates together on zoom but most often are in their smaller groups in a zoom breakout room. 

Q. Do I need a webcam for this program? 
A:  Though a webcam is not strictly necessary, it will help you be more engaged in our program. We recommend that participants have a webcam and mouse but isn’t necessary. It is important for every participant to have access to a computer with relatively stable internet, and a microphone.  

Q. What is the cancellation policy of this program? 
A: Registrants can cancel their application no later than September 6 (for fall) and December 6 (for winter) and will receive a refund less a $50 cancellation fee per registrant per course/program cancelled. Refunds or credits are not available for any cancellation made after September 6 (for fall) and December 6 (for winter) . This is necessary to ensure that our instructors can be hired and trained in time for program delivery and are treated fairly with confirmed contracts. Registrations received after September 6 (for fall) and December 6 (for winter) are considered final. Refunds or credits are not available for registrations received after September 6 (for fall) and December 6 (for winter) . Please see all our registration policies here. 

Q: Is the server safe? 
A: Our server is a closed server so only those signed up for our camp will be able to access the Daniels Minecraft Program.  

Q: How do I apply? 
A: You register and pay fees to guarantee your seat in the program. It is offered on a first-come, first-served basis. You can register here

Q: Is there a registration deadline? 
A: We will accept registrations up to one week prior to the start date of the program. If you wish to apply within one week of the program start date, please contact   

Q: What happens after I register? 
A: After you register and pay the fees, you will receive an automatic email from our registration software with a receipt. This guarantees your registration. One week prior to the program start date, you will receive an on-boarding email with detailed instructions.  

Q: Can I receive a certificate of completion? 
A: Yes, you may request a certificate of completion at the end of the course. 


Back to Outreach

For the full list of programs, head to back to the Outreach section here.